Noveltech

Tips & Tricks for your Programming

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  1. Creating a Fight Scene for an Ink Story

    Use Variables and Functions to write a Fight Scene for a text adventure, using Ink & Inky

  2. Svelte Tricks #2 - Using Svelte Adders to save time when creating a new project

    Using Svelte adders to easily setup a Svelte project or add dependencies

  3. Creating a LCD effect in a Shader

    Understanding the LCD effect and replicating it on Shadertoy to achieve a base for retro looks.

  4. Using Mermaid to create Diagrams

    Introducing Mermaid for Diagram visualisation. Handles flow charts, Gantt charts, class diagrams... Visualising the flow of a procedurally generated story.

  5. Svelte Tricks #1 - How to Comment a Component and its props

    Commenting a component and its exposed props in svelte

  6. Procedurally Generating a Animal Crossing World - Part 1

    First part on how to generate a map like the GC version of Animal Crossing. Creating a high ground / low ground mask.

  7. Cloning Issues with Skinned Meshes in Threejs

    Fixing clone issues on skinned meshes

  8. Benchmarking Array iteration in Javascript

    Checking the difference between 1D and 2D array iteration time and optimizing the loop

  9. Getting Started with Babylonjs Unity Toolkit

    Sharing a few things I've found out using the Babylon Unity Toolkit for the first time

  10. Creating a custom mesh in BabylonJS

    Showing how to create a custom mesh in BabylonJS with a simple example: creating a quad.