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  1. Using Mermaid to create Diagrams

    Introducing Mermaid for Diagram visualisation. Handles flow charts, Gantt charts, class diagrams... Visualising the flow of a procedurally generated story.

  2. Generate Predictable Random Numbers in Unity C#

    Ensure that a sequence of randomly generated numbers stays the same

  3. Procedurally Generating a Animal Crossing World - Part 1

    First part on how to generate a map like the GC version of Animal Crossing. Creating a high ground / low ground mask.

  4. Sharing Json File of Shrine Names from BotW

    Sharing a JSON file with the name of shrines and trials from Breath of the Wild on Github.

  5. RaceTrack Generator

    Publishing Samples from my Race Tracks Generator

  6. 4 Ways to Check if a Graph is Fully Connected

    Explaining several ways to check if a directed or undirected graph is fully connected, meaning there are no isolated nodes or subraphs in the set of nodes being studied.