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Find all our articles about monster
  1. Adding Line of Sight Player Detection to AI in Unity 3D

    Using Spherecasting to create a Line of Sight for AI Characters, Detect Player and Start Fighting System.

  2. How to Make a Basic Patrolling System for Monsters and NPCs in Unity

    Setting up our Patrolling System by creating a linked list of Waypoint Nodes and explaining ways to expand it.

  3. How to Turn your Tiles into Solid Ground for a 2D Platformer in Unity

    Learn how to detect Walls and handle contact with the Player

  4. How to Make a Simple Patrolling Monster for a 2D Platformer in Unity

    Learn how to detect Walls by using Raycasting, turn back and how to handle contact with the Player