Noveltech

Tips & Tricks for your Programming

Find all our articles about environment
  1. Implementing a Selection Visual Indicator in Unity

    Creating the logic to show set the position of a gameobject to indicate if an object is focused using renderer bounds

  2. Creating a Simple Water Shader using Shadergraph for Unity

    Explaining how to create a Simple Water Shader using Shadergraph in Unity by using scrolling normal maps and the depth buffer