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2 articles with the tag environment

  • Apr 12, 2021

    Implementing a Selection Visual Indicator in Unity

    Creating the logic to show set the position of a gameobject to indicate if an object is focused using renderer bounds

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  • Jan 6, 2021

    Creating a Simple Water Shader using Shadergraph for Unity

    Explaining how to create a Simple Water Shader using Shadergraph in Unity by using scrolling normal maps and the depth buffer

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