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3 articles with the tag ennemies

  • Jul 28, 2023

    How to Make a Basic Patrolling System for Monsters and NPCs using waypoints in Unity

    Setting up our Patrolling System by creating a linked list of Waypoint Nodes and explaining ways to expand it.

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  • Apr 12, 2021

    Implementing a Selection Visual Indicator in Unity

    Creating the logic to show set the position of a gameobject to indicate if an object is focused using renderer bounds

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  • Oct 26, 2020

    Adding Line of Sight Player Detection to AI in Unity 3D

    Using Spherecasting to create a Line of Sight for AI Characters, Detect Player and Start Fighting System.

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