Talking about Strings, and How to Avoid Garbage Generation by using StringBuilder instead of Strings in C# Unity.
How to create a compass in Unity, to help the player navigate an overworld section in a RPG
Using Screen Mouse Position to move around the map like in Civilization or Starcraft.
Using Spherecasting to create a Line of Sight for AI Characters, Detect Player and Start Fighting System.
Explaining how the ELO ranking works and showing how to calculate ranking changes after each match.
Setting up our Patrolling System by creating a linked list of Waypoint Nodes and explaining ways to expand it.
Adjusting Camera Distance and Field of View to reproduce the famous Dolly Zoom, as seen in movies such as Vertigo, Goodfellas and Jaws.
A guide/tutorial on how to make your model's eyes track an object by manipulating Texture offset in your shader. Improving the results from Part 1 and fixing issues.
A guide/tutorial on how to make your model's eyes track an object by manipulating Texture offset in your shader.