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  1. Using StringBuilders instead of Strings

    Talking about Strings, and How to Avoid Garbage Generation by using StringBuilder instead of Strings in C# Unity.

  2. Implementing an Overworld Compass in Unity

    How to create a compass in Unity, to help the player navigate an overworld section in a RPG

  3. Creating a Scrolling Map for RTS and Strategy Games in Unity

    Using Screen Mouse Position to move around the map like in Civilization or Starcraft.

  4. Adding Line of Sight Player Detection to AI in Unity 3D

    Using Spherecasting to create a Line of Sight for AI Characters, Detect Player and Start Fighting System.

  5. Implementing the ELO Ranking System in C# for Unity

    Explaining how the ELO ranking works and showing how to calculate ranking changes after each match.

  6. How to Make a Basic Patrolling System for Monsters and NPCs in Unity

    Setting up our Patrolling System by creating a linked list of Waypoint Nodes and explaining ways to expand it.

  7. How to implement the Dolly Zoom Effect for our Camera in Unity

    Adjusting Camera Distance and Field of View to reproduce the famous Dolly Zoom, as seen in movies such as Vertigo, Goodfellas and Jaws.

  8. How to set up Object Eye Tracking for a 3D model in Unity - Part 2

    A guide/tutorial on how to make your model's eyes track an object by manipulating Texture offset in your shader. Improving the results from Part 1 and fixing issues.

  9. How to set up Object Eye Tracking for a 3D model in Unity - Part 1

    A guide/tutorial on how to make your model's eyes track an object by manipulating Texture offset in your shader.

  10. How to use p5.js to Create In-Browser Animations

    Introducing p5js, the javascript port of the Processing library, studying and improving the snow particle example from the documentation.